An update for the Hogs of War League ISOs & the Hogs of War Website has been released:
Hogs of War League ISO File 1 has been updated, changes and patch notes include:
Route Canal
Minor spawn change on hill to avoid out of bounds kill area
Grassy Knolls
x2 Cluster Grenade crates replaced with Heavy Machine Gun crates
Frost Fight
Anti P-Mine crates replaced with regular mines
Hogs of War League ISO File 2 has been updated, changes and patch notes include:
Nightfall
x2 spawns moved away from out of bounds kill area
Anti P-Mine crate replaced with regular Mine crate
Coldfront
x2 building wall removed to ensure pigs can move back into playable area after moving out of bounds
Hedgerow Warfare
Attempted moving spawns further away from Artilleries
Dusty Ridge, Ravine, Railroad
Anti P-Mine crates replaced with regular Mine crates
Barnyard Blitz
All sections of metal wall set to be indestructible, failing that high amounts of additional health have been applied to each piece to ensure Niclas can't break it anymore
x2 Health crates removed from either side of the battlefield
It would appear our reinforcements have finally arrived, as this month's development video showcased just some of the details we've been cooking up behind the scenes!
Now lets get one thing straight my dear soldier - we understand just how important facial animation was in the original game, so it won't surprise you to know that our Lead Artist has been tirelessly working around the clock to update our artwork to be more in line with what we have planned!
The in-game pig models are currently being redesigned with more individual styles in mind. Different face shapes with pointier ears, combined with much more humourous facial expressions should bring our hogs more in line with the original, while also expanding things further through more unique class uniform designs.
Our hope after the Kickstarter campaign is for players to have the ability to pick and choose the dress code of their team, ranging from hat selection right through to more detailed colour choices - customisation is key! We want each class of pig to hold its own distinctive design, while also remaining easily identifiable on the battlefield. Keep your eyes peeled across our social media for upcoming sneak previews and updates on all these details and more, we have plenty more to show!
Now then! Sometimes its good to take stock of the amount of troops you have available before committing to a new offensive, so here at Hogs HQ we thought it best to do the same for Lardcore!
Looking back at the very beginning of the project - we can see a large percentage of that time was spent getting assets running on the new engine alongside PlayStation hardware. Our first prototype in 2019 saw the first ever pig model being attached to the game's character rig, but at this point it was less about how the game was looking, and more about how all the technical aspects were functioning during gameplay.
Fast forward to 2022 and we see the second prototype, this time with new textures, assets, cleaner animations, particle effects and a heavily detailed skybox. And this is where the project currently sits in the development timeline, the map of Mission 2's Routine Patrol has become a big melting pot for all the visual elements we're working on. For instance, the current pig models still have a long way to go in how they look, right now we feel they are too squishy and cute (don't worry, we took the communities thoughts on board here!), so you can look forward to seeing some of the new models in future!
In short, once the technical casserole is done cooking in the oven, it'll become much easier for us to distribute it across the rest of the game, rather than stretching ourselves too thin across 50+ maps.
There is a ton of development content coming your way very soon, so what we want to know in the meantime - is what do you want to see from us? Is there any part of our current development process you want to see or know more about? Let us know in the comments section over on our latest YouTube video, subscribe to the site for all future news/updates and feel free to email us on press@hogsofwar.org
A big thank you to the community for their continued support and patience with us, always know we are listening and that every viewer's ideas and thoughts are being taken in consideration & overall are very much appreciated!