Its may not be as large as previous updates, but it brings with it plenty to sink your little trotters into!
With the Hogs of War League marching into its 5th Season, it was time once again to cook up something special for the community. Since the dawn of time, hogs modding has been limited to just the available assets you find within any given map, as attempting to swap them around would simply crash the game. Until now. At the expense of pig voices and game music, 8 new maps for multiplayer bring with them an entirely new method of play to this game mode. New climbable structures (most being indestructible) vehicles and previously unused building types, particularly those of the medical variety, will now be available!
Because multiplayer is limited to 25 maps by default, over the years I've had to use entirely new ISO files to fit the new content in, and that's exactly what we find within this update. The third and newest ISO (previously) only housed one map, but that has now been modified to include the other 7 additions. Pdrag is now called 'Death Patch', along with the new entries of Grassy Outpost, Bomb Town, Porkchop Temple (its back!), Field Hospital, Nightwatch, Daybreak and Aqua-Base!
Five of these new maps are actually alternative versions of either their existing or unused counterparts, including Skulduggery, TDD, Canal, Pdrag and Bridge the Gap.
Having studied the strong points from the old Alpha version of Hogs, I wanted to apply that learning into this new update, specifically in the building design. The use of elevation and cover in combination with each other are deeply underused throughout hogs, but as we've discussed previously - this was primarily down to the limitations of the game's AI. For Human vs Human play however it should hopefully prove fun! Just watch your footing, its a long way down soldier!
[Ridge Back has received a big update in ISO 1!]
But of course the star attraction of this update comes in the form of a big 'n' shiny red Aquatank! Four of them to be exact! Aqua-Base sees additional buildings, shelters and a pillbox thrown into the mix, with plenty of space to take to the seas and do battle against your opponent in open waters!
The details don't stop there though! Along with the new maps in ISO 3, you'll also be finding several balance changes and new additions to ISO 1 and 2! As mentioned above, Ridge Back has been redesigned, Artilleries have been added to Over the Top and a whole lot more, check out the full patch notes below to see all changes! You can download the update here!
An update for the Hogs of War League ISOs & the Hogs of War Website has been released:
Hogs of War League ISO File 1 has been updated, changes and patch notes include:
Iceflow
x3 Spawn Points adjusted to avoid first turn kills
x2 Rocket Launcher Crates changed to Bazooka & Mortar
Upstream
Weapon crate changes (healing items replaced with sniper rifle and jetpack)
Square Off
x2 Spawn Points adjusted to avoid first turn kills
You Hillock
x1 Spawn Point adjusted to avoid first turn instakill
Jetpack crate reduced from x3 to x2 quantity
Graveyard Shift
x8 Weapon crates added along outer edges (x4 over each wall, spawn in over time)
Over the Top
x2 Artilleries Added on High Ground
Slight Spawn adjustment to allow possibility of both teams being close to artillery that is accessible without a jetpack
Frost Fight
Self Heal crate replaced with Jetpack
x2 medical dart crate moved onto high ground
x3 mine crate reduced to x2 quantity
cluster grenade crate changed to x1 heavy machine gun
Well, Well, Well
x12 low to mid tier Weapon crates added (x3 in each corner of the map, spawn in over time)
Ridge Back
Several New Buildings added
x3 explosive barrels added (dropped in over time)
All weapon crates adjusted to low/mid level weaponry
Hogs of War League ISO File 2 has been updated, changes and patch notes include:
Morning Glory
Weapon Crates adjusted for competitive play (Heavy M. Gun, Hide, Mortar, Mines, Roller Grenades, Bazooka)
Temple of Doom
Weapon Crate changes (super airburst removed)
Hedgerow Warfare
Artillery HP reduced from 250 to 200
Existing crates have been adjusted (minefield crates now Freeze Gas) (Airburst, rifle burst, homing missile, jetpack, rocket launcher, shrapnel grenades)
Saustralia Stand Off
Weapon crate position adjusted & suicide crate changed to Jetpack
Barnyard Blitz
Minefield strengthened to prevent mine skip jump
Hogs of War League ISO File 3 created. New Maps Available:
Grassy Outpost
Porkchop Temple
Bomb Town
Death Patch
Nightwatch
Daybreak
Field Hospital
Aqua-Base
Additional - Major Site Update 10 Release:
Home Page
Social Image Links have been updated, including YouTube channels for Pinstripe, Lardcore and the League
Workshop
Hogs of War League ISO link updated
New Community Mods added, these include Herpderp's Mod and Angurio's Nuzlocke Mod)
League
Middle League added
Rulebook, Game and Maps in Rotation Files have been updated
Team social links have been updated
Happy New Year to all Hog lovers out there! We've been busy over Hogmas revamping several pages (and adding new ones along the way!) here on the site.
As 2024 steams towards us, it seemed like the right time to make the weaker pages better for everyone, with the overall goal of making the site much easier to navigate, understand and gain access to. With that in mind, here are the patch notes!
Although nothing was entirely wrong about how the Workshop was structured, it had become a little confusing for some users to navigate and understand where the download links were for certain mods. So, you can now find all community mods neatly organised together. All future mods will be added & updated here!
Lets be honest, the previous Rankup page was... a bit of an eye sore. This page was in desperate need of some healing hands, so we kindly obliged. You'll now find a slick and simple page design with tidy information get to the point of what Rankup is and how you can ultimately get involved! Its also worth noting here that Hogs of War Rankup will be returning in 2024, the dates for which will be released in due course!
The page with perhaps the biggest reshuffle of content, the League page has been fully redesigned, with an entirely new Esports Jersey page to get your 2024 campaigns off to the flying start! All previously displayed information is now available via download, including the rules and maps currently in rotation. For those players look to have quick and easy access to the ELO rankings & league standings for any currently on-going event - you can find them here too!
The community have got big plans for 2024, and we hope it can be yet another successful year where our beloved game continues to grow and thrive. Wishing you all the very best for the new year, see you on the battlefield once again my dear hogs!
Defeat can be a bitter pill to swallow, but for Hogs of War Lardcore this does not mean the end of development, if anything we are just getting started.
Now at this point, its obvious where our mistakes lay within this campaign, but at the time our thinking was to bring Lardcore up to scratch first, before then porting that work over with all its fancy bells and whistles included. Our costing and price-tags were steep, but they followed the same idea. What we should have done was led with the PC port from the get-go, rather than shooting ourselves in the foot by not having potential PC backers involved from the beginning. Ultimately, you live and you learn, and that's exactly what we intend to do moving forward with development!
So what exactly is the plan for Lardcore going forward? How can the project still continue without funding from the Kickstarter? And do those who backed the project still receive some kind of reward for such dedication to the cause?
For us as a team - its effectively business as usual. The ultimate goal of running a Kickstarter campaign was for it to help raise funding for the bigger parts of the project and to hire additional staff, but with that mission ending in defeat, it now falls onto our existing team to continue such work going forward. We are aware of & are looking into other methods of raising funds for the project, but the details on that information is strictly top secret soldier! Hogs of War Lardcore is still planned to release on PlayStation, but that doesn't rule out future workings for PC. If anything, this past campaign has proven that such a market cannot be ignored, so rest assured - we're keeping PC players in mind moving forward! When the new year roles around we'll also be looking to share a development timeline with the wider community, which will provide a breakdown of how development will flow going into 2024.
As a final thank you to everyone who previously backed, commented and generally got involved in our campaign, we'd like to gift you all a First-Aid Leaflet to help patch yourself up and soldier on, just as we are doing with Lardcore! (Printable version here). We still have a long way to go with this project, but we intend, as always, to keep the community fully involved every step of the way!